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uiSkin.h
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/*
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Jump'n'Run Engine
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http://www.atanaslaskov.com/jnr/
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BSD LICENSE
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Copyright (c) 2007-2013, Atanas Laskov
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL ATANAS LASKOV BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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class
uiSkinParameter
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{
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public
:
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laTexture
tVal;
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laColor cVal;
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double
dVal;
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char
sVal[128];
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laFont
* fVal;
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int
nSize;
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uiSkinParameter
(){
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dVal = 0;
/*tVal = 0;*/
sVal[0] = 0;
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};
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bool
load(FILE* f,
char
* strPrefix);
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laTexture
texture() {
return
tVal;};
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laColor color() {
return
cVal;};
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double
dval() {
return
dVal;};
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char
* string() {
return
sVal;};
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laFont
* font() {
return
fVal;};
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};
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class
uiSkin
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{
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std::map<std::string, uiSkinParameter> _mParameters;
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//uiSkinParameter m_arKeys[64];
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//unsigned m_nKeyKnt;
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public
:
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//Constructor/destructor
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uiSkin
(
void
);
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~
uiSkin
(
void
);
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//Load from file
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void
load(
char
* skin);
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//Destroy skin
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void
kill();
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//Activate the skin
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void
activate();
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//Access parameters
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uiSkinParameter
parameter(std::string str)
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{
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return
_mParameters[str];
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}
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};
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laFont
Font and Text Drawing.
Definition:
laFont.h:41
uiSkinParameter
A single parameter for class uiSkin.
Definition:
uiSkin.h:41
uiSkin
GUI Skin.
Definition:
uiSkin.h:65
laTexture
2D Texture
Definition:
laTexture.h:45
Source
GUI
uiSkin.h
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